HOH.me

The starting screen of HOH.me

Our water droplet is now a ball of ice from being in the cold (see the snowflakes?)

Our droplet riding a warm air current to get higher!

The starting screen of HOH.me
A 2D temperature-based puzzle game, made for Global Game Jam 2019. Play as a water droplet trying to get to its home - the ocean! You'll need to adapt to different environments and temperatures on your way there.
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I was responsible for scripting the character behaviour - movement, appearance and temperature interactivity.
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Team:
Vincent Aliquo - programmer
Sam Artigolle - programmer
Supatsiri Kuenghakit - level designer
Kenneth Lai - level designer
Jonathan Yuen - level designer
Hilary Ng - 2D artist
Ian Tse - 2D artist
Rose Yau - 2D artist
Kin Long Tsao - 2D animator
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Tools used: Unity, Photoshop